![]() ![]() It is best to save this transformation for when an enemy commits to an attack.However, its wide spread makes it much less effective at further ranges than Recon, making it weak for ranged poke damage. Its incredibly high damage per second makes it excel at shredding both barriers and tanks, as their large size ensures that most of Bastion's bullets will connect with them for maximum damage. This is Bastion's primary mode of high damage.He can stay in this mode for up to 8 seconds, or until he decides to transform out of it. This gun fires a volley of rounds in a wide spread that deals an incredibly high amount of damage quickly. In this mode, Bastion moves 30% slower, however he trades his light sub machine gun for a powerful minigun. Configuration: Assault: Bastion's secondary form.Bastion will reload each form's weapon after roughly a second of being in the other form.This ability can be used mid-air, so Bastion can activate this ability mid-jump from a higher ground to lower ground, ready to fire at an opponent.It changes to Configuration: Assault within 1 second, while it changes back to Configuration: Recon within only 0.5 seconds. Reconfigure: Bastion's transformation skill.Defensively, it also has a higher chance to disengage if the fight isn't in its favor rather than being stuck in an immobile form, and it does not have a weak spot on its back while in Recon, which is easy for mobile enemies to target otherwise. In the case of engaging a mobile enemy, fighting with this mode is recommended over transforming into Assault, as it can deal a critical shot while the other cannot. ![]() It can kite a sniper or airborne target while keeping itself moving rather than being a stationary turret, easy to be shot down.
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